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HQ/More stable bloom? #249

@0CCULTIST

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@0CCULTIST

The current bloom implementation produces unstable glow in motion near certain light sources. This is most noticeable with glowstone in my experience and the main reason for me making this issue. I don't think the amount of bloom is the issue, but rather the instability that's more obvious with stronger glow sources. Temporal filter doesn't seem to make a huge difference.

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