Skip to content

Commit 2540e05

Browse files
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
2 parents 589b4ef + 82068ba commit 2540e05

File tree

4 files changed

+862
-846
lines changed

4 files changed

+862
-846
lines changed

docs/Whats-New.md

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -529,6 +529,7 @@ Phobos fixes:
529529
- Fixed a game load crash caused by `MultiWeapon.IsSecondary=-1` or non-projectile weapons (by FlyStar)
530530
- Fixed an issue that caused Ares's `Battery.KeepOnline` cannot keep defense buildings works fine (by NetsuNegi)
531531
- Map Event 601 should return true only when exists in the map like other similar map events (by FS-21)
532+
- Fixed OverlayType `ZAdjust` as well as some shield & AttachEffect variables not being correctly saved & loaded (by Ollerus)
532533
533534
Fixes / interactions with other extensions:
534535
<!-- - Allowed `AuxBuilding` and Ares' `SW.Aux/NegBuildings` to count building upgrades (by Ollerus) -->
@@ -548,12 +549,12 @@ Vanilla fixes:
548549
Phobos fixes:
549550
- AttachEffect `DisableWeapons` no longer interferes with 'can this unit/building fire weapons?' checks for units/buildings with no weapons (by Starkku)
550551
- Fixed starting infantry being scattered randomly on game start instead of being grouped (by 11EJDE11, Belonit, Ollerus)
551-
- Fixed OverlayType `ZAdjust` as well as some shield & AttachEffect variables not being correctly saved & loaded (by Ollerus)
552552
- Fixed an issue with certain Warhead detonation features (f.ex `Crit.Warhead` without `Crit.Warhead.FullDetonation=true` not snapping on the intended target without `CellSpread`) (by Starkku)
553553
- Fixed an issue with `UndeploysInto.Sellable` (by TaranDahl)
554554
- Fixed an issue with `Powered`/`PoweredSpecial` building animation ownership change fix (by Trsdy)
555555
- Fixed `DisplayIncome`, `Transact.Money` etc. display strings showing through shroud and for objects that are supposed to be hidden such as cloaked, undetected enemies (by Starkku)
556556
- Fixed an issue that could cause crashes when `FeedbackWeapon` was used to convert the firer to another TechnoType with less or no weapons (by Starkku)
557+
- Fixed an issue with parsing floating point numbers from INI that may have in some cases contributed to desyncs (by Starkku)
557558
```
558559

559560
### 0.4

0 commit comments

Comments
 (0)