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| 1 | +{ |
| 2 | + This file is part of: |
| 3 | + |
| 4 | + SDL3 for Pascal |
| 5 | + (https://github.com/PascalGameDevelopment/SDL3-for-Pascal) |
| 6 | + SPDX-License-Identifier: Zlib |
| 7 | +} |
| 8 | + |
| 9 | +{* |
| 10 | + * Epsilon constant, used for comparing floating-point numbers. |
| 11 | + * |
| 12 | + * Equals by default to platform-defined `FLT_EPSILON`, or |
| 13 | + * `1.1920928955078125e-07F` if that's not available. |
| 14 | + * |
| 15 | + * \since This macro is available since SDL 3.1.3. |
| 16 | + } |
| 17 | +const |
| 18 | + SDL_FLT_EPSILON = cfloat(1.1920928955078125e-07); |
| 19 | +
|
| 20 | +{* |
| 21 | + * Compute the absolute value of `x` |
| 22 | + * |
| 23 | + * Domain: `-INF <= x <= INF` |
| 24 | + * |
| 25 | + * Range: `0 <= y <= INF` |
| 26 | + * |
| 27 | + * This function operates on double-precision floating point values, use |
| 28 | + * SDL_copysignf for single-precision floats. |
| 29 | + * |
| 30 | + * \param x floating point value to use as the magnitude. |
| 31 | + * \returns the absolute value of `x`. |
| 32 | + * |
| 33 | + * \threadsafety It is safe to call this function from any thread. |
| 34 | + * |
| 35 | + * \since This function is available since SDL 3.1.3. |
| 36 | + * |
| 37 | + * \sa SDL_fabsf |
| 38 | + } |
| 39 | +function SDL_fabs(x: cdouble): cdouble; cdecl; |
| 40 | + external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_fabs' {$ENDIF} {$ENDIF}; |
| 41 | +
|
| 42 | +{* |
| 43 | + * Compute the absolute value of `x` |
| 44 | + * |
| 45 | + * Domain: `-INF <= x <= INF` |
| 46 | + * |
| 47 | + * Range: `0 <= y <= INF` |
| 48 | + * |
| 49 | + * This function operates on single-precision floating point values, use |
| 50 | + * SDL_copysignf for double-precision floats. |
| 51 | + * |
| 52 | + * \param x floating point value to use as the magnitude. |
| 53 | + * \returns the absolute value of `x`. |
| 54 | + * |
| 55 | + * \threadsafety It is safe to call this function from any thread. |
| 56 | + * |
| 57 | + * \since This function is available since SDL 3.1.3. |
| 58 | + * |
| 59 | + * \sa SDL_fabs |
| 60 | + } |
| 61 | +function SDL_fabsf(x: cfloat): cfloat; cdecl; |
| 62 | + external SDL_LibName {$IFDEF DELPHI} {$IFDEF MACOS} name '_SDL_fabsf' {$ENDIF} {$ENDIF}; |
| 63 | +
|
| 64 | +{* |
| 65 | + * A generic function pointer. |
| 66 | + * |
| 67 | + * In theory, generic function pointers should use this, instead of `void *`, |
| 68 | + * since some platforms could treat code addresses differently than data |
| 69 | + * addresses. Although in current times no popular platforms make this |
| 70 | + * distinction, it is more correct and portable to use the correct type for a |
| 71 | + * generic pointer. |
| 72 | + * |
| 73 | + * If for some reason you need to force this typedef to be an actual `void *`, |
| 74 | + * perhaps to work around a compiler or existing code, you can define |
| 75 | + * `SDL_FUNCTION_POINTER_IS_VOID_POINTER` before including any SDL headers. |
| 76 | + * |
| 77 | + * \since This datatype is available since SDL 3.1.3. |
| 78 | + } |
| 79 | +type |
| 80 | + TSDL_FunctionPointer = procedure (parameter:Pointer); cdecl; |
| 81 | +
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