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units/SDL_iostream.inc
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+{
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+ This file is part of:
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+
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+ SDL3 for Pascal
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+ (https://github.com/PascalGameDevelopment/SDL3-for-Pascal)
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+ SPDX-License-Identifier: Zlib
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+}
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+{*
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+ * The read/write operation structure.
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+ *
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+ * This operates as an opaque handle. There are several APIs to create various
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+ * types of I/O streams, or an app can supply an SDL_IOStreamInterface to
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+ * SDL_OpenIO() to provide their own stream implementation behind this
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+ * struct's abstract interface.
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+ * \since This struct is available since SDL 3.1.3.
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+ }
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+type
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+ PPSDL_IOStream = ^PSDL_IOStream;
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+ PSDL_IOStream = type Pointer;
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