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fix: use {0} instead of {} for m_alphaTiles array initialization (VC6 compatibility)
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Core/GameEngineDevice/Source/W3DDevice/GameClient/WorldHeightMap.cpp

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Original file line numberDiff line numberDiff line change
@@ -366,7 +366,7 @@ const ThingTemplate *MapObject::getThingTemplate( void ) const
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/* ********* WorldHeightMap class ****************************/
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TileData *WorldHeightMap::m_alphaTiles[NUM_ALPHA_TILES]={};
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TileData *WorldHeightMap::m_alphaTiles[NUM_ALPHA_TILES]={0};
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//
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// WorldHeightMap destructor .

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