@@ -47,7 +47,7 @@ protected NetworkedObject networkedObject
4747 }
4848 }
4949 private NetworkedObject _networkedObject = null ;
50- public uint objectNetworkId
50+ public uint networkId
5151 {
5252 get
5353 {
@@ -66,14 +66,14 @@ public int ownerClientId
6666 //Change data type
6767 private Dictionary < string , int > registeredMessageHandlers = new Dictionary < string , int > ( ) ;
6868
69- public int RegisterMessageHandler ( string name , Action < int , byte [ ] > action )
69+ protected int RegisterMessageHandler ( string name , Action < int , byte [ ] > action )
7070 {
7171 int counter = MessageManager . AddIncomingMessageHandler ( name , action ) ;
7272 registeredMessageHandlers . Add ( name , counter ) ;
7373 return counter ;
7474 }
7575
76- public void DeregisterMessageHandler ( string name , int counter )
76+ protected void DeregisterMessageHandler ( string name , int counter )
7777 {
7878 MessageManager . RemoveIncomingMessageHandler ( name , counter ) ;
7979 }
@@ -86,7 +86,7 @@ private void OnDestroy()
8686 }
8787 }
8888
89- public void SendToServer ( string messageType , string channelName , byte [ ] data )
89+ protected void SendToServer ( string messageType , string channelName , byte [ ] data )
9090 {
9191 if ( isServer )
9292 {
@@ -98,7 +98,7 @@ public void SendToServer(string messageType, string channelName, byte[] data)
9898 }
9999 }
100100
101- public void SendToLocalClient ( string messageType , string channelName , byte [ ] data )
101+ protected void SendToLocalClient ( string messageType , string channelName , byte [ ] data )
102102 {
103103 if ( ! isServer )
104104 {
@@ -108,7 +108,7 @@ public void SendToLocalClient(string messageType, string channelName, byte[] dat
108108 NetworkingManager . singleton . Send ( ownerClientId , messageType , channelName , data ) ;
109109 }
110110
111- public void SendToNonLocalClients ( string messageType , string channelName , byte [ ] data )
111+ protected void SendToNonLocalClients ( string messageType , string channelName , byte [ ] data )
112112 {
113113 if ( ! isServer )
114114 {
@@ -118,7 +118,7 @@ public void SendToNonLocalClients(string messageType, string channelName, byte[]
118118 NetworkingManager . singleton . Send ( messageType , channelName , data , ownerClientId ) ;
119119 }
120120
121- public void SendToClient ( int clientId , string messageType , string channelName , byte [ ] data )
121+ protected void SendToClient ( int clientId , string messageType , string channelName , byte [ ] data )
122122 {
123123 if ( ! isServer )
124124 {
@@ -128,7 +128,7 @@ public void SendToClient(int clientId, string messageType, string channelName, b
128128 NetworkingManager . singleton . Send ( clientId , messageType , channelName , data ) ;
129129 }
130130
131- public void SendToClients ( int [ ] clientIds , string messageType , string channelName , byte [ ] data )
131+ protected void SendToClients ( int [ ] clientIds , string messageType , string channelName , byte [ ] data )
132132 {
133133 if ( ! isServer )
134134 {
@@ -138,7 +138,7 @@ public void SendToClients(int[] clientIds, string messageType, string channelNam
138138 NetworkingManager . singleton . Send ( clientIds , messageType , channelName , data ) ;
139139 }
140140
141- public void SendToClients ( List < int > clientIds , string messageType , string channelName , byte [ ] data )
141+ protected void SendToClients ( List < int > clientIds , string messageType , string channelName , byte [ ] data )
142142 {
143143 if ( ! isServer )
144144 {
@@ -148,7 +148,7 @@ public void SendToClients(List<int> clientIds, string messageType, string channe
148148 NetworkingManager . singleton . Send ( clientIds , messageType , channelName , data ) ;
149149 }
150150
151- public void SendToClients ( string messageType , string channelName , byte [ ] data )
151+ protected void SendToClients ( string messageType , string channelName , byte [ ] data )
152152 {
153153 if ( ! isServer )
154154 {
@@ -158,7 +158,7 @@ public void SendToClients(string messageType, string channelName, byte[] data)
158158 NetworkingManager . singleton . Send ( messageType , channelName , data ) ;
159159 }
160160
161- public NetworkedObject GetNetworkedObject ( uint networkId )
161+ protected NetworkedObject GetNetworkedObject ( uint networkId )
162162 {
163163 return SpawnManager . spawnedObjects [ networkId ] ;
164164 }
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