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Support VCS from project generator #5

@robojumper

Description

@robojumper

The project generator should:

  • Create a .gitignore file containing

    • the Script/ folder (contains successfully compiled scripts, output files)
    • the ModShaderCache (contains processed shaders, output files)
    • the .code-workspace file (contains machine-dependent absolute paths to SDK)
  • There should be additional tasks to

    • (XCom-SDK-GenerateWorkspace) Create a .code-workspace file locally with the correct paths
    • (XCom-SDK-UpdateContent) Update the local Content folder with up-to-date contents (perhaps as part of other tasks too)
  • There should be a way to install a git pre-commit hook that automatically invokes XCom-SDK-UpdateContent in order to avoid forgetting to commit changes to .upks

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