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| 1 | +using NUnit.Framework; |
| 2 | +using SimpleSudokuSolver.Model; |
| 3 | +using SimpleSudokuSolver.Strategy; |
| 4 | + |
| 5 | +namespace SimpleSudokuSolver.Tests.Strategy |
| 6 | +{ |
| 7 | + public class LockedCandidatesPointingTests : BaseStrategyTest |
| 8 | + { |
| 9 | + private readonly ISudokuSolverStrategy _strategy = new LockedCandidatesPointing(); |
| 10 | + |
| 11 | + [Test] |
| 12 | + public void LockedCandidatesPointingInColumnTest() |
| 13 | + { |
| 14 | + var sudoku = new int[,] |
| 15 | + { |
| 16 | + // From: https://sudoku9x9.com/locked_candidates.html |
| 17 | + { 0,1,2,0,0,0,0,0,0 }, |
| 18 | + { 0,0,0,0,0,3,0,0,0 }, |
| 19 | + { 0,5,6,0,0,0,0,0,0 }, |
| 20 | + { 0,0,0,0,0,0,0,0,0 }, |
| 21 | + { 0,0,0,0,0,0,0,0,0 }, |
| 22 | + { 0,0,0,0,0,0,0,0,0 }, |
| 23 | + { 0,0,0,0,0,0,0,0,0 }, |
| 24 | + { 0,0,0,0,0,0,0,0,0 }, |
| 25 | + { 0,0,0,0,0,0,0,0,0 } |
| 26 | + }; |
| 27 | + |
| 28 | + var sudokuPuzzle = new SudokuPuzzle(sudoku); |
| 29 | + SolveUsingStrategy(sudokuPuzzle, _strategy); |
| 30 | + |
| 31 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[3, 0].CanBe, 3); |
| 32 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[4, 0].CanBe, 3); |
| 33 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[5, 0].CanBe, 3); |
| 34 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[6, 0].CanBe, 3); |
| 35 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[7, 0].CanBe, 3); |
| 36 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[8, 0].CanBe, 3); |
| 37 | + } |
| 38 | + |
| 39 | + [Test] |
| 40 | + public void LockedCandidatesPointingInRowTest() |
| 41 | + { |
| 42 | + // From: https://sudoku9x9.com/locked_candidates.html, transposed |
| 43 | + var sudoku = new int[,] |
| 44 | + { |
| 45 | + { 0,0,0,0,0,0,0,0,0 }, |
| 46 | + { 1,0,5,0,0,0,0,0,0 }, |
| 47 | + { 2,0,6,0,0,0,0,0,0 }, |
| 48 | + { 0,0,0,0,0,0,0,0,0 }, |
| 49 | + { 0,0,0,0,0,0,0,0,0 }, |
| 50 | + { 0,3,0,0,0,0,0,0,0 }, |
| 51 | + { 0,0,0,0,0,0,0,0,0 }, |
| 52 | + { 0,0,0,0,0,0,0,0,0 }, |
| 53 | + { 0,0,0,0,0,0,0,0,0 } |
| 54 | + }; |
| 55 | + |
| 56 | + var sudokuPuzzle = new SudokuPuzzle(sudoku); |
| 57 | + SolveUsingStrategy(sudokuPuzzle, _strategy); |
| 58 | + |
| 59 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[0, 3].CanBe, 3); |
| 60 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[0, 4].CanBe, 3); |
| 61 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[0, 5].CanBe, 3); |
| 62 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[0, 6].CanBe, 3); |
| 63 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[0, 7].CanBe, 3); |
| 64 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[0, 8].CanBe, 3); |
| 65 | + } |
| 66 | + |
| 67 | + [Test] |
| 68 | + public void LockedCandidatesPointingTest1() |
| 69 | + { |
| 70 | + var sudoku = new int[,] |
| 71 | + { |
| 72 | + // From: http://www.sudokuwiki.org/Intersection_Removal |
| 73 | + { 0,1,7,9,0,3,6,0,0 }, |
| 74 | + { 0,0,0,0,8,0,0,0,0 }, |
| 75 | + { 9,0,0,0,0,0,5,0,7 }, |
| 76 | + { 0,7,2,0,1,0,4,3,0 }, |
| 77 | + { 0,0,0,4,0,2,0,7,0 }, |
| 78 | + { 0,6,4,3,7,0,2,5,0 }, |
| 79 | + { 7,0,1,0,0,0,0,6,5 }, |
| 80 | + { 0,0,0,0,3,0,0,0,0 }, |
| 81 | + { 0,0,5,6,0,1,7,2,0 } |
| 82 | + }; |
| 83 | + |
| 84 | + var sudokuPuzzle = new SudokuPuzzle(sudoku); |
| 85 | + |
| 86 | + // must first use NakedQuad to eliminate some candidates |
| 87 | + SolveUsingStrategy(sudokuPuzzle, new NakedQuad()); |
| 88 | + SolveUsingStrategy(sudokuPuzzle, _strategy); |
| 89 | + |
| 90 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[1, 0].CanBe, 3); |
| 91 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[1, 1].CanBe, 3); |
| 92 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[1, 2].CanBe, 3); |
| 93 | + |
| 94 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[6, 1].CanBe, 2); |
| 95 | + } |
| 96 | + |
| 97 | + [Test] |
| 98 | + public void LockedCandidatesPointingTest2() |
| 99 | + { |
| 100 | + var sudoku = new int[,] |
| 101 | + { |
| 102 | + // From: http://www.sudokuwiki.org/Intersection_Removal |
| 103 | + { 0,3,2,0,0,6,1,0,0 }, |
| 104 | + { 4,1,0,0,0,0,0,0,0 }, |
| 105 | + { 0,0,0,9,0,1,0,0,0 }, |
| 106 | + { 5,0,0,0,9,0,0,0,4 }, |
| 107 | + { 0,6,0,0,0,0,0,7,1 }, |
| 108 | + { 3,0,0,0,2,0,0,0,5 }, |
| 109 | + { 0,0,0,5,0,8,0,0,0 }, |
| 110 | + { 0,0,0,0,0,0,5,1,9 }, |
| 111 | + { 0,5,7,0,0,9,8,6,0 } |
| 112 | + }; |
| 113 | + |
| 114 | + var sudokuPuzzle = new SudokuPuzzle(sudoku); |
| 115 | + |
| 116 | + // must first use HiddenPair to eliminate some candidates |
| 117 | + SolveUsingStrategy(sudokuPuzzle, new HiddenPair()); |
| 118 | + SolveUsingStrategy(sudokuPuzzle, _strategy); |
| 119 | + |
| 120 | + // In a row |
| 121 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[1, 6].CanBe, 2); |
| 122 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[1, 7].CanBe, 2); |
| 123 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[1, 8].CanBe, 2); |
| 124 | + |
| 125 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[6, 1].CanBe, 4); |
| 126 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[6, 2].CanBe, 4); |
| 127 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[6, 4].CanBe, 4); |
| 128 | + |
| 129 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[6, 4].CanBe, 7); |
| 130 | + |
| 131 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[7, 3].CanBe, 4); |
| 132 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[7, 4].CanBe, 4); |
| 133 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[7, 5].CanBe, 4); |
| 134 | + |
| 135 | + // In a column |
| 136 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[2, 1].CanBe, 7); |
| 137 | + |
| 138 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[6, 2].CanBe, 1); |
| 139 | + |
| 140 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[1, 5].CanBe, 7); |
| 141 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[7, 5].CanBe, 7); |
| 142 | + |
| 143 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[1, 6].CanBe, 6); |
| 144 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[2, 6].CanBe, 6); |
| 145 | + |
| 146 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[0, 7].CanBe, 8); |
| 147 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[1, 7].CanBe, 8); |
| 148 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[2, 7].CanBe, 8); |
| 149 | + } |
| 150 | + |
| 151 | + [Test] |
| 152 | + public void LockedCandidatesPointingTest3() |
| 153 | + { |
| 154 | + var sudoku = new int[,] |
| 155 | + { |
| 156 | + // From: http://www.sudokuwiki.org/Intersection_Removal |
| 157 | + { 9,3,0,0,5,0,0,0,0 }, |
| 158 | + { 2,0,0,6,3,0,0,9,5 }, |
| 159 | + { 8,5,6,0,0,2,0,0,0 }, |
| 160 | + { 0,0,3,1,8,0,5,7,0 }, |
| 161 | + { 0,0,5,0,2,0,9,8,0 }, |
| 162 | + { 0,8,0,0,0,5,0,0,0 }, |
| 163 | + { 0,0,0,8,0,0,1,5,9 }, |
| 164 | + { 5,0,8,2,1,0,0,0,4 }, |
| 165 | + { 0,0,0,5,6,0,0,0,8 } |
| 166 | + }; |
| 167 | + |
| 168 | + var sudokuPuzzle = new SudokuPuzzle(sudoku); |
| 169 | + SolveUsingStrategy(sudokuPuzzle, _strategy); |
| 170 | + |
| 171 | + CollectionAssert.DoesNotContain(sudokuPuzzle.Cells[4, 5].CanBe, 3); |
| 172 | + } |
| 173 | + } |
| 174 | +} |
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