|
70 | 70 | env: |
71 | 71 | MAC_ARCH: ${{ matrix.macarch }} |
72 | 72 |
|
73 | | - # Explicitly tell CIBW what the wheel arch deployment target should be |
74 | | - # There seems to be no better way to set this than this env |
75 | | - # We need this because our minimum is 10.11, different from default |
76 | | - # of 10.9 on x86s |
77 | | - # Related issue: https://github.com/pypa/cibuildwheel/issues/952 |
78 | | - _PYTHON_HOST_PLATFORM: ${{ matrix.macarch == 'x86_64' && 'macosx-10.11-x86_64' || 'macosx-11.0-arm64'}} |
79 | | - |
80 | | - # Similarly, we need to tell CIBW that the wheel's linking steps |
81 | | - # should be for 10.11 on x86 |
| 73 | + # We need to tell CIBW that the wheel's linking steps should be for 10.11 on x86 |
82 | 74 | MACOSX_DEPLOYMENT_TARGET: ${{ matrix.macarch == 'x86_64' && '10.11' || '11.0' }} |
83 | 75 |
|
84 | 76 | CIBW_ARCHS: ${{ matrix.macarch }} |
@@ -122,6 +114,61 @@ jobs: |
122 | 114 |
|
123 | 115 | - uses: actions/upload-artifact@v6 |
124 | 116 | with: |
125 | | - name: pygame-wheels-macos-${{ matrix.macarch }} |
| 117 | + name: macos-partial-${{ matrix.macarch }} |
| 118 | + path: ./wheelhouse/*.whl |
| 119 | + compression-level: 0 # wheels are already zip files, no need for more compression |
| 120 | + |
| 121 | + universal2: |
| 122 | + needs: build |
| 123 | + runs-on: macos-15 |
| 124 | + steps: |
| 125 | + - name: Download artifacts |
| 126 | + uses: actions/download-artifact@v7 |
| 127 | + with: |
| 128 | + merge-multiple: true |
| 129 | + |
| 130 | + - name: Generate universal2 wheels |
| 131 | + run: | |
| 132 | + set -euo pipefail |
| 133 | + shopt -s nullglob |
| 134 | +
|
| 135 | + pipx install delocate |
| 136 | +
|
| 137 | + OUT_DIR="wheelhouse" |
| 138 | + mkdir -p "$OUT_DIR" |
| 139 | + for arm in *arm64.whl; do |
| 140 | + x86="${arm/arm64/x86_64}" |
| 141 | + if [[ ! -f "$x86" ]]; then |
| 142 | + echo "Copying arm wheel as is (missing x86 component): $arm" |
| 143 | + mv "$arm" "$OUT_DIR" |
| 144 | + continue |
| 145 | + fi |
| 146 | + echo "Merging:" |
| 147 | + echo " ARM: $arm" |
| 148 | + echo " X86: $x86" |
| 149 | + delocate-merge "$arm" "$x86" -w "$OUT_DIR" |
| 150 | + rm "$x86" |
| 151 | + done |
| 152 | + for x86 in *x86_64.whl; do |
| 153 | + echo "Copying x86_64 wheel as is (missing arm component): $x86" |
| 154 | + mv "$x86" "$OUT_DIR" |
| 155 | + done |
| 156 | +
|
| 157 | + - name: Sanity check - install and test a single universal2 wheel |
| 158 | + env: |
| 159 | + # Pip now forces us to either make a venv or set this flag, so we will do |
| 160 | + # this |
| 161 | + PIP_BREAK_SYSTEM_PACKAGES: 1 |
| 162 | + # We are using dependencies installed from apt |
| 163 | + PG_DEPS_FROM_SYSTEM: 1 |
| 164 | + SDL_VIDEODRIVER: "dummy" |
| 165 | + SDL_AUDIODRIVER: "disk" |
| 166 | + run: | |
| 167 | + python3 -m pip install wheelhouse/*.whl |
| 168 | + python3 -m pygame.tests -v --exclude opengl,music,timing --time_out 300 |
| 169 | +
|
| 170 | + - uses: actions/upload-artifact@v6 |
| 171 | + with: |
| 172 | + name: pygame-wheels-macos |
126 | 173 | path: ./wheelhouse/*.whl |
127 | 174 | compression-level: 0 # wheels are already zip files, no need for more compression |
0 commit comments