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individual sound effect functions private
-to reduce suggested function lists while writing code
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src/sfeQwiicBuzzer.h

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@@ -95,6 +95,7 @@ class sfeQwiicBuzzerArdI2C
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/// @return 0 for succuss, negative for errors, positive for warnings
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sfeTkError_t playSoundEffect(const uint8_t &soundEffectNumber, const uint8_t &volume);
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private:
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/// @brief Plays sound effect 0
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/// @param volume Volume (4 settings; 0=off, 1=quiet... 4=loudest)
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/// @return 0 for succuss, negative for errors, positive for warnings

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