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Implemented support for Details Map
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Unity Mask Map Generator/Unity Mask Map Generator.csproj

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<Nullable>enable</Nullable>
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<UseWindowsForms>true</UseWindowsForms>
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<ImplicitUsings>enable</ImplicitUsings>
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<ApplicationIcon>6841854.ico</ApplicationIcon>
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<SignAssembly>True</SignAssembly>
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<Authors>Saurav Sajeev</Authors>
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<AssemblyTitle>Unity Mask Map Generator</AssemblyTitle>
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<AssemblyDescription>A tool to generate Mask Map from Metallic, AO, and Smoothness textures for HDRP projects.</AssemblyDescription>
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<AssemblyCompany>Saurav Sajeev</AssemblyCompany>
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<AssemblyProduct>Unity Mask Map Generator</AssemblyProduct>
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<Copyright>Copyright © 2025</Copyright>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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<PackageIcon>an icon that says no texture.png</PackageIcon>
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<RepositoryUrl>https://github.com/styropyr0/Unity-Mask-Map-Generator</RepositoryUrl>
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</PropertyGroup>
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<ItemGroup>
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<Content Include="6841854.ico" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\..\..\..\Downloads\Genshin Name Cards\Raw\an icon that says no texture.png">
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<Pack>True</Pack>
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<PackagePath>\</PackagePath>
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</None>
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</ItemGroup>
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<ItemGroup>
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<Compile Update="Properties\Resources.Designer.cs">
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<DesignTime>True</DesignTime>

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