From 907278344bc14e2da27c93451d1e00d8094b59f9 Mon Sep 17 00:00:00 2001 From: artem78 Date: Sun, 4 Jun 2023 12:03:56 +0300 Subject: [PATCH] Fix several typos in readme --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index d1a626b..eecb5c8 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ # Codebot Cross Platform Library -This is the official git repository for the Codebot Cross library. It contains the source and assets code for three Free Pascal packges. +This is the official git repository for the Codebot Cross library. It contains the source and assets code for three Free Pascal packages. The official landing page for the library with detailed information, including installation, documentation, and examples about this library is [located here](https://cross.codebot.org). @@ -10,8 +10,8 @@ The Codebot package defines types and routines for general purpose use. These in ## Package Codebot Control -The Codebot Controls package defines classs and routines related to visual controls. Many of these controls are original, unique, and all make use of the advanced ISurface cross platform drawing context provided by the Codebot package. Some of the controls in this pake include TContentGrid, TIndeterminateProgress, THuePicker and more. Custom forms and custom IDE designers are also included in this package. +The Codebot Controls package defines classes and routines related to visual controls. Many of these controls are original, unique, and all make use of the advanced ISurface cross platform drawing context provided by the Codebot package. Some of the controls in this package include TContentGrid, TIndeterminateProgress, THuePicker and more. Custom forms and custom IDE designers are also included in this package. ## Package Codebot Rendering -The Codebot Rendering package provides a organzied and easy to use class library for working with OpenGL ES, shader programming, vertex, render, and pixels buffers, as well as input processing. +The Codebot Rendering package provides an organzied and easy to use class library for working with OpenGL ES, shader programming, vertex, render, and pixels buffers, as well as input processing.