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MiguelCock/README.md

Typing SVG

Web Pentester · Full-stack developer · Game dev hobbyist

LinkedIn GitHub

About

I work in cybersecurity (Web penetration testing, threat analysis and secure backend design).
On the side I make and study game development — prototypes, shaders and small engines.
I build both backend and frontend systems: APIs, databases, and modern web apps.

  • 🔭 Current: Web Pentester (day-to-day pentesting & security reviews)
  • 🌱 Learning: advanced engine internals, shaders, Zig systems work
  • ⚡ Fun: I prototype small games in LÖVE2D and experiment with raylib/OpenGL

Skills

Security

  • Burp Suite · nmap · OWASP · PostSwigger · TryHackMe · pentest scripting (Python)

Backend

  • Python · JavaScript/TypeScript · some Go · SQL · S3 · DynamoDB · Supabase · REST · gRPC

Frontend

  • React · Vue · Django (templating) · responsive & accessible UI

GameDev (side)

  • LÖVE2D · raylib · GLSL / shaders · OpenGL · prototype design

Experience & training

Web Pentester — (Current)

  • Web application security assessments, exploit discovery, and remediation guidance.

Exfil Security — Trainingaccepted / started Jan 2025 (security training program)


Contact


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  1. DnD-AI DnD-AI Public

    Forked from QuitoTactico/DnD-AI

    Project for the Integrated Project 1 course at EAFIT. Dungeons & Dragons game generator

    Python

  2. lua_space lua_space Public

    Lua Space is a tiny solar system of classic-inspired video games built with LÖVE2D . Each planet hosts a different game you can play with a friend in a cooperative experience. Currently, the system…

    Lua

  3. MQTT MQTT Public

    Forked from QuitoTactico/MQTT

    Proyecto para telemática. Comunicación Cliente-Servidor (Host-Broker) usando el protocolo MQTT, basado en publicación y suscripción. Servidor remoto desplegado en AWS.

    C

  4. js_game js_game Public

    HTML