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README.md

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@@ -8,6 +8,16 @@ A custom Unity Editor tool designed to streamline the process of viewing and edi
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- **Customizable Layout**: Easily switch between viewing configurations and types.
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- **Intuitive Interface**: Built with Unity's Editor API for a seamless integration into your Unity projects.
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## Updates
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- Adding and Removing ScriptableObjects
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- Reverting Value Change
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- Advanced Filtering Options
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- Dynamic ScriptableObject Loading: <br/>
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A functionality to dynamically locate and load ScriptableObjects within the project, removing the dependency on a specific folder structure (e.g., Assets/Resources/ScriptableObjects/).
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## Installation
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1. Copy and paste the script located at ``Assets/Editor/Editor Windows/ScriptableObjectEditorWindow.cs`` into your Unity project's ``Assets/Editor`` folder.
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2. For this version, your ScriptableObjects must be placed in the ``Assets/Resources/ScriptableObjects/`` folder (the program will automatically fetch all ScriptableObjects from this directory).

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